Ok I feel like Apple HomeKit is so close to greatness, but it’s like all the piece parts are there but it lacks the now traditional Apple let’s hide the complexity. But the idea that any iOS or Siri device can be the universal remote to control your smart home is really great. Related to […]
Month: April 2021
Podcast 2021-04-29 Of GarageBand, iCloud, Windows Nightmares, Drones setup problems, Mac cleanup, Smart Home and Champagne
Sorry to be so late doing this, to be truthful, I managed to delete all my GarageBand data when I recreated my machine, so some notes on how to make that that doesn’t happen to you, so you can see more at tongfamily.com, leave me at voice message at anchor.fm or tweet me at @richtong: GarageBand and backups Windows […]
GarageBand for Dummies or relearning it in five minutes
OK, these professional applications (GarageBand is really just a cut down version of a pro application) are incredibly confusing. The main problem is that the overall user model is hard to understand, so the whole thing seems super mysterious. It would be so much useful if they just gave an explanation of how the internals […]
The nightmare that is GarageBand, and iMovie and Rebuilding your mac
Well, I rebuilt my Mac completely last month because I thought I had horrible problems with Zoom and crashes. It turns out that it probably wasn’t that at all, but actually something much simpler which was that the connection was not seated properly with the camera. But since I rebuilt it, I kind of just […]
Ugh version nightmares with PowerShell and really using Windows Terminal
OK, I’m an idiot and did not realize the big transitions happening with PowerShell, it explains why a bunch of the Google commands don’t work like Remove-Service. The short story is that Powershell v5 is kept for compatibility reasons, but Microsoft has moved on to Powershell Core which is a cross-platform version that is Powershell […]
Optimizing mixed Windows Development with Linux and Github
OK, well, I’ve finally made some progress on figuring out the best way to make this work. There are a bunch of small things that make things work better. The biggest one is figuring out how to store repos and where to run commands for the development group that is mainly MacOS/Linux but needs some […]
Managing lots of images and 3D data with Google Cloud buckets and Github for Unreal Engine and Reality Capture
OK, a very nerdy post I admit, but recently in trying to manage lots of images photogrammetry and gaming engines, it’s pretty clear that a lot of things breakdown, but here are some notes to help the “cheap” startup folks: If you have lots of binary data like images and videos that don’t change alot, […]